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An Unusual Recipe
Date Started - February 2021
Duration - 48 Hours
Team Size - 7
An Unusual Recipe is a 3rd Person, Item Finding, Visual Experience.
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Playing as a young wizard, the aim of the game is to explore and search the different biomes, finding each hidden ingredient to successfully brew the rumoured "Unusual Recipe".
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My main roles within this project were:
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Level Design - Building scenes with both created and imported assets, reskinning + adding shaders. Implementing lighting, particle effects, animations, SFX, music into scene situations.
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Project Manager - delegating tasks, routine progress check-ins, asset + hierarchy organisation
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Mechanics Programmer - Created initial 3rd Person Controller Script, portal teleportation and unlocking mechanics.

Wizard Tower

Wizard Tower
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