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An Unusual Recipe

Date Started - February 2021

Duration - 48 Hours

Team Size - 7

An Unusual Recipe is a 3rd Person, Item Finding, Visual Experience.
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Playing as a young wizard, the aim of the game is to explore and search the different biomes, finding each hidden ingredient to successfully brew the rumoured "Unusual Recipe".

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My main roles within this project were:

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  • Level Design - Building scenes with both created and imported assets, reskinning + adding shaders. Implementing lighting, particle effects, animations, SFX, music into scene situations.

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  • Project Manager - delegating tasks, routine progress check-ins, asset + hierarchy organisation

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  • Mechanics Programmer - Created initial 3rd Person Controller Script, portal teleportation and unlocking mechanics. 

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