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An Unusual Recipe
Date Started - February 2021
Duration - 48 Hours
Team Size - 7
An Unusual Recipe is a 3rd Person, Item Finding, Visual Experience.
Playing as a young wizard, the aim of the game is to explore and search the different biomes, finding each hidden ingredient to successfully brew the rumoured "Unusual Recipe".
My main roles within this project were:
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Level Design - Building scenes with both created and imported assets, reskinning + adding shaders. Implementing lighting, particle effects, animations, SFX, music into scene situations.
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Project Manager - delegating tasks, routine progress check-ins, asset + hierarchy organisation
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Mechanics Programmer - Created initial 3rd Person Controller Script, portal teleportation and unlocking mechanics.

Wizard Tower

Wizard Tower
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