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Tactical Tomfoolery
Date Started - February 2020
Duration - 3 Months
Team Size - 2
Tactical Tomfoolery is an 80s Noire themed singleplayer, static VR puzzle game.
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The aim of the game is to explore and search the room, with the items hidden around the room to successfully complete the level.
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Within the game, the player remains static in their chair, exploring by looking around and using the "Tele-Grabbers" or Telekinetic grabbers, to interact with the scene objects. ​
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My main roles within this project were:
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Project Manager - delegating tasks, routine progress check-ins, asset + hierarchy organisation
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VR Character Controller + Mechanics Programmer - Created the player controller, touch, grab & telekinesis mechanics + creating scene interactivity.

Gun

Glass

Targets

Gun
1/4