top of page

Tactical Tomfoolery

Date Started - February 2020

Duration - 3 Months

Team Size - 2

Tactical Tomfoolery is an 80s Noire themed singleplayer, static VR puzzle game.

​

The aim of the game is to explore and search the room, with the items hidden around the room to successfully complete the level.

​​

Within the game, the player remains static in their chair, exploring by looking around and using the "Tele-Grabbers" or Telekinetic grabbers, to interact with the scene objects. â€‹

​

My main roles within this project were:

​

  • Project Manager - delegating tasks, routine progress check-ins, asset + hierarchy organisation

​

  • VR Character Controller + Mechanics Programmer - Created the player controller, touch, grab & telekinesis mechanics + creating scene interactivity.

bottom of page